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We produce a wide range of bespoke explosive and projective effects.
These range from small scale dust / bullet / spark / blood hits to full scale multiple point explosions.
We can produce a range of hits from individual lifts to large scale sequences of hits. The use of programmed computer controlled firing system allows total control and repeatability even in large multi-position sets. This allows us fast and accurate adjustment of timing between takes and allows us to achieve precisely what timed effect is asked for.
We are experienced in operating within close proximity of cast and stunts - we have a wide range of scales of effect to suit every situation.
We produce all sizes of explosions up to large full building scale, we can acccurately design explosive effects to safely suit your site and desired visual outcome.
We have a wide range of blood hits from conventional squib hits of all sizes through to pneumatic blood rigs and our own design of hybrid pyrotechnic and air powered units. We also produce larger blood body effects such as head and body shots with controllable pressure projection.
We design and produce a wide range of debris hits and can alter these to produce the effect you are looking for. These can be of any scale and fired either individually or sequenced by computerised firing system.
We have a range of air, carbon dioxide and nitrogen powered rigs for debris projection, and simulated explosions for where proximity and surroundings call for a non-pyrotechnic lift. These range in size and can produce large scale effects.
We have a wide range of blood effects including pyrotechnic bullet hits, headshot effects, pumped effects and our own design of hybrid pyrotechnic and air blood hit effects.
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